<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom">
    <channel>
        <title>idkfa rss feed</title>
        <link>http://www.idkfa.com/v3</link>
        <atom:link href="http://idkfa.com/v3/rss.php" rel="self" type="application/rss+xml" />
        <description>idkfa: syndicated</description>
        <item>
           <title>kaiden: SPDCA: The Ouya Game Console     The success</title>
           <link>http://www.idkfa.com/v3/v_thread.php?thread_id=5190&amp;msg_id=5190</link>
           <description>SPDCA: The Ouya Game Console     The success or failure of a Kickstarter project to secure my backing depends a lot on what buzzwords the project can combine together into a single concept that speaks directly to my core principals.     Things that I have funded so far, based on my selling buzzwords:         Torment: Tides of Numenara: &quot;Planescape: Torment,&quot; &quot;RPG,&quot; &quot;Patrick Rothfuss&quot;       Project Atma: &quot;Geek,&quot; &quot;Chiptunes&quot;       Anamanaguchi: &quot;Chiptunes,&quot; &quot;Fantasy&quot;       Ledo and Ix, Season 2: &quot;Penny Arcade,&quot; &quot;Nintendo,&quot; &quot;Adventure,&quot; &quot;Animation,&quot; &quot;Posters&quot;       Cody Monkey Save the World: &quot;Jonathan Coulton,&quot; &quot;Nerd-friendly,&quot; &quot;Code Monkey,&quot; &quot;Comic&quot;       Penny Arcade Sells Out: &quot;Penny Arcade&quot;       Ortus: &quot;Medieval fantasy RPG&quot;, ah... well, really, that was it.       And finally, the Ouya: &quot;Android,&quot; &quot;Open,&quot; &quot;Game Console&quot;     With the exception of Ortus (which was, admittedly, my first Kickstarter backing, and my worst decision), all of the projects I&#39;ve backed have been funded, and I&#39;ve had some degree satisfaction from it. All backing I&#39;ve done has been around the $10-20 range, and usually only ranging upwards if I&#39;m interested in a poster, or something that requires shipping.     The backing I gave the Ouya console was $99. I did this because it valued the things I find the most wrong about the games industry (closed platforms, extreme distrust of gaming, lack of innovation, lack of diversity). It embraced open source software, claimed to have open hardware, and appreciated the notion of customization and compatibility. I also funded it with the expectation that it would probably never succeed, as it seemed too obscure to gain traction. I guess I was wrong.     I was impressed to see that the Ouya project had been funded, and with</description>
           <author>kaiden@idkfa.com (kaiden)</author>
           <category>Cognitive Surplus</category>
           <pubDate>Thu, 27 Jun 2013 15:59:46 -0800</pubDate>
           <guid>http://idkfa.com/v3/v_thread.php?thread_id=5190&amp;msg_id=5190</guid>
       </item>
            
    </channel>
</rss> 
