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           <title>kaiden: Sadly, everything games, gaming, or boardgame</title>
           <link>http://www.idkfa.com/v3/v_thread.php?thread_id=6903&amp;msg_id=6904</link>
           <description>Sadly, everything games, gaming, or boardgame related is blocked at my work, otherwise I&#39;d try to track this down, but this reminds me of another fun case study someone did with Sim City. The guy also studied for a while, and figured out the perfect balance and/or repeating grid to effectively fill every inch of the map, and have that megalopolis be self-sustaining up to 50,000 years in game time.   FULL STOP. Found it: http://www.vice.com/read/the-totalitarian-buddhist-who-beat-sim-city   From the article:      Technically, no one is leaving or coming into the city. Population growth is stagnant. Sims don&rsquo;t need to travel long distances, because their workplace is just within walking distance. In fact they do not even need to leave their own block. Wherever they go it&rsquo;s like going to the same place.           [...]           There are a lot of other problems in the city hidden under the illusion of order and greatness--suffocating air pollution, high unemployment, no fire stations, schools, or hospitals, a regimented lifestyle--this is the price that these sims pay for living in the city with the highest population. It&rsquo;s a sick and twisted goal to strive towards. The ironic thing about it is the sims in Magnasanti tolerate it. They don&rsquo;t rebel, or cause revolutions and social chaos. No one considers challenging the system by physical means since a hyper-efficient police state keeps them in line. They have all been successfully dumbed down, sickened with poor health, enslaved and mind-controlled just enough to keep this system going for thousands of years. 50,000 years to be exact. They are all imprisoned in space and time.</description>
           <author>kaiden@idkfa.com (kaiden)</author>
           <category>Indiscernible from Magic</category>
           <pubDate>Wed, 28 Jan 2015 16:48:12 -0900</pubDate>
           <guid>http://idkfa.com/v3/v_thread.php?thread_id=6903&amp;msg_id=6904</guid>
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           <title>lizinthelibrary: Is SimCity homelessness a bug or a feature? In</title>
           <link>http://www.idkfa.com/v3/v_thread.php?thread_id=6903&amp;msg_id=6903</link>
           <description>Is SimCity homelessness a bug or a feature? In which some people take their video game WAY too seriously. This is an article about a guys 700 page book about this.   Also read the comments. The guy in the first few comments is a master level troll.   http://motherboard.vice.com/read/is-simcity-homelessness-a-bug-or-a-feature</description>
           <author>lizinthelibrary@idkfa.com (lizinthelibrary)</author>
           <category>Indiscernible from Magic</category>
           <pubDate>Mon, 26 Jan 2015 00:20:19 -0900</pubDate>
           <guid>http://idkfa.com/v3/v_thread.php?thread_id=6903&amp;msg_id=6903</guid>
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