The department of fish and game forgot to tell the state IT department that they're posting hunting permits at 5pm on Friday. #servercrashes
It's bullshit when I spawn into a server in BF3 with less than two minutes in the round remaining, and just through my natural style mindset of "cap flags kill any unfortunates in my path" I become the round MVP and best player on my team. In only two minutes. Are players really this stupid?
If you haven't seen it already, I highly recommend seeing the BBC's latest efforts with Sherlock (www.imdb.com).
Maybe I'm just uninitiated in terms of Sherlock Holmes mystery stories, but all of the episodes so far have been interesting and engaging, and the character development between Holmes (Benedict Cumberbatch) and John Watson (Martin Freeman) is very entertaining. There are only a handful of episodes out currently, and each is 1.5 hours long. However, I have yet to feel as if the episodes were too long, dragged on, or weren't worth the time investment.
I have something embarrassing to admit, and I think you nerds are the only people who may understand. I like to write songs sometimes, but I don't have anything to write about. I mean, I have LOTS to write about, but writing personally is difficult, especially difficult to make interesting to anyone who isn't you, and REALLY difficult to share with anyone besides your own furtive tears. Anyway, I started writing songs about X-Men, because it seemed easy. And it has been. So now I've got all these songs about X-Men which I can never use because I'll never get rights.
Anyway, it's kind of grossly embarrassing that I've A) spent this much time thinking about the internal dialogue and struggles of the X-People, B) decided to compound nerdiness with nerdiness by musicalizing them in the style of musical theatre, and C) that I'm so proud of them that I'd like other people to hear them. Since I'll be ridiculed anywhere else I attempt to showcase these, and because you're all nerdy comics-loving theatre-fag types, I'm giving them to you. Witness my shame.
I'm going to post a new one every so often, I'll update here when I do.
Maybe I'm the only one, but I've really enjoyed the site Retronaut lately (http://www.retronaut.co/) (www.retronaut.co). I'd recommend checking it out, if for nothing else than bizarre and powerful photos taken over a hundred years ago.
WORLD PREMIERE:
Costco! The Musical was a piece developed on twitter by some idkfa-ers. I'm pleased to present two hit singles from the show, as yet to be actually written.
http://www.robbiec..._Musical/Songs.html (www.robbiecowan.com)
I wrote these in an hour on the subway today, so don't expect much.
Modern Warfare 3's single player story mode was alright. the story required a much greater portion of suspension of disbelief than any of the previous Call of Duty games from any series. so it had that working against it. the hybrid sights though are AWESOME.
Josh I just sent you a little gift from amazon. It's the London Philharmonic Orchestra playing the "Greatest Video Game Music"! I was listening to it and thought of you. Let me know if you received the email with the gift! Hope you are doing well!
Like the last one, the following thread be for documenting my journey through Star Trek: Deep Space 9.
@ 5 / week, DS9 will be done by: Sun Jun 24 AKDT 2012
I just want to put this out there before the LAN party, which is strategy games, which I am woefully bad at - I am sorry for every PWN I ever did to any of you in any version of Halo, CounterStrike, GoldenEye, Left 4 Dead, and the like. I may or may not have kicked serious ass in FPSs, but I don't know much about RTS/TBS. Please, don't make it hurt. That bad, anyway.
Anyone else read coverage of the Apple event? Anyone else think the voice recognition stuff kind of evokes the voice integration in Star Trek's computers?
This looks... awesome.
"Zombies, Run!" a phone-based running program that has you running to survive the zombie apocalypse: http://www.kicksta...nture-for?ref=video (www.kickstarter.com)
A continuation of my series of bad videography from my phone, taken over the course of this summer:
Any semblance to artistic talent or cinematic competence is purely accidental.
(Password is "idkfa")
SPDCA: The idkfa reminder page: http://idkfa.com/v3/reminders.php
Recently, in trying to figure out ways to manage my time better at work, I got the idea that it would be nice to have something that could calculate whether something could be done by a certain date. For example, if I estimated something would take 20 hours, how many business days, given an 8 hour work day, would it take? And what if that 20 hours was in conflict with another work load, due before then? In that case, what was the soonest I would be able to complete all of the tasks?
Investigating this, I found that it was useful, but somewhat limited. At the same time I wanted this type of date calculation, I also wanted simpler reminders for things outside of my hourly pool, or just simple notes that I could reference. I also wanted to record items to be notified of at a later date, or ones that would auto-cancel after a certain time period.
At first I was content with using Google Calendar and its tasks, but this didn't provide the kind of work-hour calculation I wanted. I experimented with the Linux remind utility a bit, but decided that though it was fairly powerful, it wasn't perfectly suited to what I wanted. It was also the case that I had to be SSH'd into my server at home, which made it inconvenient for accessing from my phone, etc.
So I made the script above. You can enter options for new reminders, notes, notifications, and task estimates. Based on which fields you decide to fill out, the script tries to just "do the right thing." If you enter nothing but a message, it will just be a note. If you enter either a "Notify Until" or "Notify After" value, it will hide reminders until/after a given date. If you enter a due date, it will calculate the time until the due date and display them in a sort of "countdown" format. If you enter in a "Remaining Hours" estimate, it will try to show relevant work-hour information based on an 8-hour work day and Mon-Fri work week.
The nice part of this is that it is fairly flexible on how you enter your date information. I used a date parsing library that can support almost any format, given that the distinction between day, month, and year are clear. I also modified it a bit to add features like being able to put in something like "25", and have it be translated to "the 25th of the current month, or the next month in the event that the 25th has passed."
Another feature is that the page isn't rendered on the server, it's instead smart enough to render itself based on the raw data returned from the server. As a result, you can modify the output of the page without having to refresh, making the addition and modification of reminders quick to see which reminder "bucket" they go into. It also supports the "auto-update" feature on idkfa,
It may be that I end up being the only person that uses this, and that's fine. I'm not even sure I'll end up using this extensively. Mostly just glad it's over with, as it was cutting into my Star Trek time.
Lets take cancer cells from a leukemia patient, modify them using HIV as vector, reprogram to fight the other cancer cells like some kind of drunken Irishman, but still have a long life and ability to proliferate wildly just like cancer cells...
I know its been all over the news but this shit is not only astounding also pretty damn cool, but if you read the second to the last paragraph of the abstract it is a little funny/terrible.
http://www.nejm.org/doi/full/10.1056/NEJMe1106965 (www.nejm.org)
Battlestar Galactica on Netflix = hours of awesome
Netflix price changes = $$$ of not awesome
Battlestar Galactica = Gypsy from MST3k
![]() |
From BattleGypsy (picasaweb.google.com) |
yknow the two-tone chime that Half-Life 2 makes every time you kill a Combine? That's the sound coming out of the state building this morning. Either someone hooked up their HL2 game to the outdoor chime, or the State Building is turning into alien overlords.