Now that the month is approaching that I will actually need to turn my heat back on, something like this is quite tempting. Granted our winters aren't half bad in Seattle, but still I wouldn't mind cutting my bill by a bit from now till next May or so when I can turn the heat back off again. What would really do the trick is probably having my ducts set up in at least two zones, one each for the upstairs and downstairs, and a more efficient furnace. But its hard to jump for a new furnace when ours is in good shape and isn't all that old.
In California those with PG&E are required to have a SmartMeter. It will record your energy usage on an hourly basis which you can view online. Nice "free" technology we end up paying through with higher rates. I guess what irks me here are the progressive rate structure which charges you more per kWh the more you use. Yet they don't change demand, only usage. In my opinion how I have my AC set (to allow the house to warm up during the week while I'm gone then cool before I'm home) increases my hourly demand in the late afternoon (~4 kWh/hr) then leaving it at my house temperature all day long (which would have it flatline around ~2.5 kWh/h. That swing demand is what is hard for untillities to handle, not consistent baseline. I don't know, when I get down to it, insulation will do more over the long run than any thermostat gadget, IMHO, boring as it may sound.
"Edge of the Abyss" (www.smh.com.au)
A fascinating (but also very unnerving) article about a father dealing with his 5-year-old daughter's child-onset schizophrenia.
If you've got an hour or two to spare, they've got posted online the Acquisitions Inc. Dungeons and Dragons game the Penny Arcade, PvP Online, and Wil Wheaton played: http://www.wizards.com/dnd/Article.aspx?x=dnd/4news/paxgame2012 (www.wizards.com)
Entertaining as hell.
Agreed, by the way. Their History of Lyrics That Aren't Lyrics (www.youtube.com) is pretty damn awesome, too.
A few months ago, I was looking to perform off-site backups for friends, and found that I could no longer do the "wholesale" backup I'd intended, as I was running out of space. After clearing out some of the more ridiculous things I was storing, I recorded a mental note to look at purchasing new hard drives for my NAS (Network Attached Storage) device, and promptly discarded the note.
A few weeks ago, I found cause to log into the interface for the NAS device, only to find that it'd been trying for a while to send me emails telling me that it'd detected a bad sector on one of my disks, and while recoverable, needed to be addressed. I cleared the errors, recorded a mental note, and promptly forgot about it again.
I was home sick most of this weekend, with not a lot to do other than sneeze and watch The West Wing. Something about the rhythmic blinking lights of the NAS reminded me to look into hard drives again, and I ended up finally purchasing the new drives.
For a $200 upgrade, I'm going to be able to:
There, of course, will probably be snags along the way, but I'm posting this for everyone's benefit/edification, less so me touting my technological conquests. These types of technology are available for the consumer market, and are built to be accessible by those without extensive computer or programming-type backgrounds.
If your data is at all important to you, or your paranoia keeps you up nights thinking about what would happen if your hard drives were stolen, or destroyed, NAS-type implementations, or the equivalent automated technologies put into a home computer, make all the difference in data protection and recovery.
Say for the average home consumer, who doesn't think too much about security or worry about losing data, but knows they should have backups. What are systems that are very affordable and easily forgettable once in place?
I know that a drive failure on our main computer would be catastrophic in terms of losing important documents, though mainly 10+ years of digital family photo's. But I'm really too lazy to set up any kind of back up system where I have to do anything. I also don't worry a lot about security. Really it would be nice to have something automatic and worry/thought free. Any advice?
Certainly.
I'm a fan of my own Synology device, the DS410 (www.amazon.com), which has capacity to hold 4 disks, and has all of the features I mentioned in the root post. It's a few years old, and has one or two revisions after it, but they were mostly just performance bumps (for which, I've never had performance issues). I also have a friend (who may or may not chime in), who owns (I think) a DS411 or a DS412, and has had similarly enjoyable experiences.
A smaller device, the DS212j (www.amazon.com), has the capacity for 2 disks, but has the exact same software capabilities (as well as the same hardware encryption capability). I believe my dad is running this at home. It won't be able to support a bunch of concurrent access, but that's fairly rare in the instance of a backup device for a home environment.
I'm a bit of a Synology fanboy, as I like their interface, and the relative "hackability" of their platform (to get it to do *exactly* what I want, with the types of programming interfaces that I want), but generally it is extremely friendly to anyone who has operated a web browser before. The devices require a bit of setup (putting in disks, plugging a computer into the device, running its install process, ~30 minutes), but afterwards, it has a number of fun capabilities:
Without a NAS device, potentially, you could set up automatic backups on your desktop machine with a program that writes to a locally connected external hard drive. However, most people I talk to who claim this as their backup solution rarely have their external hooked up as their main computer is a laptop, which doesn't lend itself well to a external HD tether. My theory is: if there is anything manual to get a backup to work, you probably don't have good enough backups.
So, even if you have an external HD you're comfortable with keeping attached, it also means that there is only 1 copy of the backup, and that backup is subject to failure. The way these NAS devices are usually configured is in a "RAID1" configuration, which is an obnoxiously technical way to say "mirrored drives." In this configuration, everything written to one drive is mirrored to the other, allowing for redundancy in your backup disks. If the devices detect something wrong, they can shut off a disk and only use the good one until the bad disk is replaced (without having to be restarted, etc.).
Having the device always be on and be attached to your network, you could always accept backup data (as well as provide other services on the network).
The criticism people have with Synology devices is that they're expensive. ~$400+ for the DS41x, and ~$200 for the DS212, and that doesn't even include the disks (~$200 total for the 2 2TB disks I just ordered). It's expensive for a device that isn't an actively used computer. There are alternatives from QNAP and Bufflo that I've heard good things about, and a few others that probably come up in an Amazon ratings search. What you're paying for with the Synology is its extensive featureset, its interface, and its hardware. When I was doing my research initially, I was finding that some of the more popular devices, though they claimed to be fault-tolerant, were anything but ("You can lose drive A without issue, but not drive B..."). The Synology has no issues with handling faults on single disks, and from what I can tell poking around in the backend, appears to be configured correctly.
Going with a cheaper solution would probably be fine, and it's hard to argue to pay for features you might never use. However, I'm impressed with the output from a small company in Bellevue, and it's not a bad investment to have a good level of confidence that your important stuff is backed up, and backed up reliably.
(Also, I hope you have at least one backup of 10+ years of photos... somewhere... and it's not just on a single hard drive...)
Hi. Aforementioned friend here. I have a Synology DS411j (www.synology.com). I have three computers (a Windows 7 box, a Macbook Air, and a small netbook running Ubuntu) that all talk to my Synology for backup purposes. Additionally, it serves as a media outlet for all of my music and movies, which I have streamed to at least four devices simultaneously with no performance degradation or serious issue. The nefarious bits of flotsam from the internet I feel the need to keep around (read: porn) are stored in a separate partition that is encrypted and rights-managed so that only my account can even see the partition.
Overall, for many home users, the Synology is probably overkill. However, once you get used to the convenience of backups and centrally located media and files, there's no going back to the old way. Everything is so much easier now (and, with the RAID configuration, a single hard drive failure would be a minor annoyance and not a Major Emotional Event). I'm a pretty big believer that you aren't truly living in the future until you've connected all the gadgets in your home to a NAS. But, then again, I'm a huge nerd, so your mileage may vary.
I've always kind wanted something akin to this, but through complacency due to lack of drive failures I have never made backups a priority. Its always on the edge of my mind though.
I think the DS212j is more my style and needs. I don't need a ton of space but I can see the need for the redundancy of at least two drives. Costs does not seem extreme, I'm kind used to shelling out a bit of cash for things as outdoor gear can be quite expensive. Probably overkill, but it would be nice to have the safety net and then not really have to think about it ever again. A small dream of mine has always been to take our fairly large catalog of dvd's and put them on the network. But mostly I don't want to lose my music and picture library.
Thoughts on reliable, and compatible drives?
I went with two of these: Western Digital 2TB WD Green SATA III Intellipower (www.amazon.com)
They have nice "low power" modes, and seem to be fairly reliable, and are listed among the compatible drives on the Synology site. They aren't industrial grade, but two of them cost almost as much as a higher classification one, which unless you're planning on 24-hour, sustained reads/writes by multiple users for months at a time you probably don't need anything more expensive.
I'm running two Western Digital Caviar Green 2 TB drives. I haven't had any issues (yet). They're also reasonably quiet. My "server space" is located in the master bedroom, due to available space. As long as I keep the serious backup activity scheduled outside when I want to sleep, I've never had an issue with noise levels.
I don't know much about any of these systems, but Costco does have some Western Digital products at decent prices. This is the one (www.costco.com) Travis and I were looking at, but they have some fancier versions (www.costco.com)as well. Again, I don't know much about these and I'm sure the advice from Kaiden and Conrad is much more helpful, but I thought I'd throw in what I'd seen recently.
Oddly, the only one I'd consider from Costco's Western Digital line-up would be this guy (www.costco.com), which while it can do the right RAID1 mirroring between disks, it's only available with a Thunderbolt cable (Apple's new proprietary cabling standard, currently somewhat unavailable outside of the Apple world).
Additionally, this doesn't appear to be network accessible, meaning that it would only be a higher-reliability external drive. Not a bad thing to have, but having something available for services on a home network is pretty valuable (to my use cases, at least).
Costco looks like it has the "storage routers," which allow you to replace your router with a device that can have an external hard drive connected to it, and serve up files and services from that drive. However, no telling if these support the kind of RAID1 redundancy one would want to pursue.
Not that model, no. It provides an alright feature set, but it doesn't provide disk redundancy (a RAID setup). However, some of their other models do:
http://www.lacie.com/us/products/product.htm?id=10477 (www.lacie.com)
http://www.lacie.com/us/products/product.htm?id=10579 (www.lacie.com)
(sigh) Yeah, that's true.
A thought I had, while not an ideal implementation, is if you had an old desktop computer with extra hard drive bays, it wouldn't be terribly difficult to set up your own NAS. I think Windows Home Server even makes it stupid simple to set up (maybe even with a RAID setup), as well as to be somewhat accessible from the web. Unfortunately, I don't think the Windows Home Server setup has the potential to be as feature complete as the rest (lack of Time Machine backups, may or may not provide UPnP local network file streaming... and it's Windows).
About a month and a half ago, the hard drive on my Macbook Pro started acting up. I'd been taking frequently backups, so I wasn't going to be losing anything, but it's still a pain to pick up and put down elsewhere whenever you have to do it. I transferred a subset of my files over to my netbook, and have been using it as my daily driver since. The user experience is... well, shit, given the cramped keyboard, the bad touchpad, and the screen with about 2 degrees of viewing angle, but it would do.
Getting back from the trip, I ordered 250GB SSD as replacement (the original drive having the same capacity). It got in yesterday, and I spent the evening trying to put things back together. Here's what happened.
I still have to figure out how pervasive the corruption is. If it's just a few files (and unimportant ones), I can reload them from backups. If it's more, I may as well start from the ground up with a fresh partition and installation. I'll lose a good portion of my original configurations, but I won't be at risk of random corruption of more critical files.
I am, however, glad to have had a backup prior to this process (and subsequent corruption). Recounting here so maybe my mistakes can serve as a lesson to others.
Probably only interesting for the programmer/statistician types out there, but I got it in my head I needed graphs for this, and here they are.
Lines of Code, One line per project, linear scale:
Lines of Code, One line per project, logarithmic scale (so v3 doesn't take up quite as much space):
My thought was to visualize the rate at which I code on my personal projects. I figured out how to pull this sort of data from my archives, but alas, I can only count changes for the time during which I was collecting my archive versions. June 15th, 2011 is my earliest date, through the present, and some of the smaller, simpler projects that haven't changed much reflect this.
One should also note that "lines of code" is a notoriously poor metric for the size or complexity of a project. In some cases (v3 being one), I have tons of legacy code that I simply leave in place because I'm loathe to find out what subtle things might break if I remove them. There are also testing scripts, mock-ups, prototypes, etc., that find themselves in the codebase which I keep around in case I need them again. Much of these are simply "copy-pasted," with slight modifications made.
That said, as it is, I have almost 30,000 lines of code I'm developing against or maintaining over the last few years. v3, going from ~7000 to ~12000 lines of code has probably seen the most work, while some of my other projects (some I've exposed, some I have not) come in close second. My adventure game framework attempts share maybe 50% of the same codebase, but vary wildly after that. My collaborative, distributed wiki/novel-writing system consists of almost entirely new code, using only a few utility methods from some of my other projects.
Finally, there are other projects outside the codebases listed here, the exercise bike/video integration project, an AlaskaUSA statement export parsing program, a secure password database, a scrolling box plot display program, and a script to tell me how much Star Trek I have left to watch. Not to mention the other projects I've mothballed (the original Escape Characters, Iterate/Literate, etc.).
Anywho. Data! (flourish)
I keep coming back to this thread. I generated these numbers/graphs because I found an interesting way to generate them. Now, unfortunately, my brain is drawing uncomfortable conclusions that are hard to ignore.
First: I apparently have a fairly consistent productivity/burn out cycle. I work feverishly on a project, and then tend to not return for months, if at all. The new idkfa rendering system, the game projects, and the novel writing tool projects, all seem to follow about the same cycle, and towards the end I burn myself out, and afterwards either do nothing, or find another project to focus on.
I understand why certain projects are exciting to me. I don't understand why I pursue them when they are interesting/relevant to so few people (and usually, only to me). I'm excited about them as I'm working on them. But it's rare, if ever, that I'm happy about the time I spent doing them afterwards, much like how a painter is never happy with their work, and never feels they are finished. My sense of satisfaction, while greater than zero, rarely matches the time investment.
It's hard to justify a hobby that takes 4-5 hours a day (or more), particularly as the graphs show that they take weeks or months before I eventually burn out. I maintain a functional routine: I pay my bills, clean my house, mow my yard... but more often than not, I'm merely meeting the bare minimum of what's required, and never feel like I'm getting ahead of things. The goals and routines I try to adhere to (exercise routines, reading, family and social commitments, etc.) limp along while I apologize for them and go on nattering about seen/unseen posts on idkfa.
Recently, I thought back on my telecommunications simulation game (secure67.nocdirect.com), which got me thinking about interesting possibilities for the game again. What if part of your "mini-game" was pointing cell phone towers in real-time to capture the most customers at any one time? What if you had to schedule the tower direction according to time of day, maybe to account for more people working in a downtown area during a work day, or towards park or festival during the weekend? The more I thought about this, the more I thought about how it would work well in a tablet-app or phone-app setting, where you would drag around "reception zones" when you weren't busy trying to manage the other parts of your cell tower infrastructure, maximizing utilization while at the same time managing public relations, customer opinion, device contracts, research and development, spectrum licensing, etc.
I asked myself why, for all my searching, I'd seen nobody attempting this before. Then I had a sobering thought: the reason would be first because none of that is "fun," and second, all of that is very, very hard to program. Thousands of work hours would go into such a project, and the game simply would not be fun.
I think at some point I have to accept that while my ideas may be unique, or innovative, or marginally useful, just by virtue of the fact that I came up with them isn't enough to justify the time commitment. I may be a reasonably competent programmer, and my talents might allow me to solve something that others might not be able to otherwise, but that doesn't mean that every project I undertake *should* be done. The likelihood of my ideas being the next big thing are next to nil, as there are those that are more intelligent, more accomplished, and more focused than I could ever be, and they more than likely have a better perspective on what is important and what is considered "toy-making."
I feel particularly negative about this for a number of reasons, one of which is I simply don't have a project to keep me occupied and excited about something currently. I feel listless and unfocused. The fact that I'm in between projects makes me wonder if I have any better or worse objective reasoning when it comes to my time commitments for hobby programming. At the very least, I feel that could reason on the subject without the potential for distraction.
That said, the present seems like a good opportunity to implement change. For the foreseeable future, I'm going to walk away from my computer-related hobbies and projects and focus on other things. I don't think code maintenance or repair is unreasonable, as things are likely to break, but fixing them won't involve the time commitment of building entirely new systems from scratch.
Haven't seen the original, but I get the feeling this is more entertaining: Bad Lip Reading does 'Twilight' (www.youtube.com)
PAX Prime, 2012 Synopsis
Eh, for some reason I feel it necessary to write down my thoughts on PAX. Ignore as you will. Mostly, I just don't want to go through the hassle of briefly resuscitating the Escape Characters only to put it back to death.
I've been a fan of Penny Arcade for many years now, reading the comic proper for the longest amount of time, but also enjoying the other pieces and parts they've been adding to their portfolio (PA:TS, PA:TV, PA Report, their various comic experiments, collaborations, commissions, and side projects). I like their output because it is at once irreverent but respectful of gaming and games in a way that is unique, and darkly humorous. I've grown more enamored with their various dealings as an organization because they have essentially become luminaries in the gaming community, showing the gaming industry from their perspective, and by becoming representatives of the community they were giving it a better image than it had already given itself.
For people that I talked to about going to PAX, I called this our "pilgrimage," the one trip I must make as part of my religion once in my lifetime. I said that more or less flippantly, but it had an accuracy to it: games are probably one of the few things that have been both ubiquitous and fairly personal throughout my entire life. If you ever want to watch me light up like a Christmas tree, ask me about Planescape: Torment. Or Grim Fandango. Or... well, name almost any game, but you see my point. PAX was a pilgrimage to bear witness to a gaming culture I've considered myself a part of for many, many years.
Given that, PAX was what I wanted. I wanted to see a sea of people like me, slightly overweight with ill-fitting geek t-shirts and camelback backpacks stuffed to the brim with exhibit hall swag. I wanted to see the Penny Arcade staff, whose lives I'd felt I'd been a part of (if only slightly) after watching their documentaries of their working processes and personal lives in relation to Penny Arcade. I wanted to see the over-the-top video game obsession and the industry coming together behind a collective idea shared by 70,000 like-minded people.
(taps fingers) And I saw all of that happen. And I was happy to see it. And yet, there was a weird sense of disappointment in some regards, possibly in learning from the experience, or perhaps in just seeing truths I hadn't seen before.
I found that the unique and personal relationship I'd developed with the Penny Arcade brand while reading the comic was indeed shared with the other 70,000 attendees. Shared, and divided. And there were those there that knew the same jokes and references, and yet it meant something else entirely to them than what it did to me. During the Q&A sessions angsty teens would line up not to ask questions of their idols, but gush and outpour their emotional trials and tribulations and thank Mike and Jerry (the two main guys, if you aren't familiar) for something they'd done. I was there to see Mike and Jerry. Heartless as it sounds, I couldn't care less about some dude's girlfriend leaving him and the Penny Arcade community being there for him. I was repeatedly irritated by the fanboys and fangirls yelling "We love you!" during a brief quiet moment. I wanted to hear these people say the interesting things I'd come to expect from them. Mostly I was satisfied. But only just.
I also learned that being part of a fandom means having to deal with other fans. Many, many other fans. The convention was a repeated exercise in speedwalking and 45 minute to 2 hour lines in hopes of seeing things that were important. And it wasn't that this was a surprise: many of the things I was interested in were the main events. But it was even in the smaller sections (the ones having to deal with game writing, storytelling, ethics and morality in games and those playing them, etc.) that there were still incredible numbers of people. And while the lines were manageable, and the Enforcers (security guards / volunteer convention workers / entertainers) were efficient and respectful, every line I stood in was time that I had to spend at the expense of something else potentially interesting. If a panel or an event was also a waste of time, I'd essentially wasted half a day for it.
Another missing element was the purported "community," or the community I thought I'd sensed in the descriptions surrounding PAX and Penny Arcade. Indeed: if everyone speaks the same language, and is interested in the same things, wouldn't a crowd of 2,000 people waiting in line be a large, socially active entity? Sadly, not in our experience. Many of the people we saw, while very similar, weren't particularly interested in talking. Most times I'd glance back to see a crowd of downward looking heads, busy on cell phones, Nintendo DSes, or some other wonderfully obscure handheld electronics. Groups of friends and other cliques managed to talk to each other, certainly, but more often than not excluded the ones around them. It may be that this makes sense for a crowd of people who are overwhelmingly introverted, but it's my opinion that conversation is two parts conversational topics, one part conversational skill. At the very least, it would have been an easy conversation. If I had to guess, it was more the case of the villain in the movie "The Incredibles," when he said "When everyone's super, no one will be." Being and weird and different my whole life, it was strange to have that which I held so close to my identity become so incredibly indistinct. I was guilty of playing with my phone as well.
There is also that, while very subtle, I became aware of the business portion of the Penny Arcade brand. While not overt, it was apparent that much of the convention was geared towards the aggressive marketing of the exhibiting vendors (and even Penny Arcade themselves). The expo hall was designed to trap people in vendor areas, vendor booths, keep them in line for as long as possible, and keep people from attending other booths. It was the loud, obnoxious part of gaming that I hate to be a party to, but there were again so many people that I didn't even feel like I could reasonably visit the indie game developers. I didn't have the time or patience to see or play the games I wanted. I managed to catch the main developer of Zeboyd Games, the developer of the third Penny Arcade game, and ask him some technical questions about C# optimization. The man looked so, so tired.
(scratches head) My gaming habits have changed drastically in the last year, even the last few months. I've only briefly played a number of short, almost casual games this summer (given my biking, working, and generally busy schedule of summer activities), but even before that I hadn't turned on my game consoles for months at a time. I'm having to focus on other portions of my life, and at the same time recognize that some of my past habits, even past identities, are at cross purposes with my future plans. I am no longer anywhere near the lower end of the age spectrum of what is considered the gaming community. Wikipedia claims 37 years old to be the average age of gamers, which while it assures me I still have plenty of years before I'm considered "average," judging by the attendees of PAX I felt like an old man.
Overall, had a good time. I do now have a powerful need to write and create. And also, to play Dungeons and Dragons.
My exposure to similar events is limited to attending NY Comic Con (which I was actually hired to work (and I was hired through a model staffing agency, compounding the weirdness of the situation)) and walking through a Star Trek convention in SF once when I had rehearsal right next door.
First, if working in the tourism industry has taught me anything, it is that, for the sake of mass producing a "special moment," the industry of event making must necessarily destroy some of what makes that moment special in the first place. In order to create a moment like getting to encounter your idols, you have to create a line and a room and a demand and a horrible, horrible Q & A line at the microphone. You also have to almost nearly kill that which you're marketing, just as you would mine a natural resource almost to the point of decimation only to back off in order to prolong how much of it you can capitalize upon.
I'm not entirely convinced that this is wrong or bad. The only reason why people are able to have a magical Alaska experience in, say, Denali National Park is because there is enough infrastructure to get into the park, just like Cons wouldn't exist if they were only built for small numbers of people. Everything is a business, most especially our dearest and closest religious experiences, because those things which are closest to us are the things for which we are most willing to sacrifice.
A brief related tangent: when I worked NYCC I was there at the behest of an agency that generally staffs models to do things like catering and event staffing. There was nothing model-y or glamorous about the job, except for perhaps the fact that we were getting paid $20 an hour to stand around with signs pointing to the registration desks. It was, though, interesting to see how the couple of nerds and myself in our little model/actor/musician group immediately bonded with the attendees instead of with our co-workers, and how little our co-workers understood the idea of arriving at the con at 4am to be the first to get in line to wait for another 4 hours to be in the front row to see Joss Whedon speak on a panel about the Avengers film. In that sense, my sense of community with the people there was sparked as a reaction against the people who weren't part of the "nerd group," and I think this holds true in society at large.
You're right, though, in recognizing that, despite shared interest, people still aren't friendly in the sense that they're going to start talking to you unsolicited. But then, I don't imagine you, Josh, were very forthcoming in sparking conversation with them either. I think a large part of community building is finding the smaller groups in the large; for the most part, this means being the only gamer in a society which doesn't care about gaming. But in a situation where everyone's a gamer, it requires being in a smaller sub-group which forces friendliness and community, because 70,000 people becomes too large a community to even count as a connected, interpersonal network.
All that being said, at both NYCC and the ST SF con I found people very friendly and open to conversation. People in costume were more than happy to take pictures and talk about their particular fandom and people with similar tastes did, by and large, end up connecting on some level at some point during the weekends. I think we have this false idea of the nerd community being this great friendly party where we all rejoice in how ostracized we've been growing up, but really, when it comes down to it, nerds are antisocial, so of course they aren't going to cultivate an outgoing friendly atmosphere, even at a con.
"But then, I don't imagine you, Josh, were very forthcoming in sparking conversation with them either."
I offered banana chips to a complete stranger. They ignored me completely (and I know they heard me). That was your last chance, society.
At this point, I have to just acknowledge and own the awkward, and move on. I'm normal enough to recognize it, and geek enough to only be able to do so much. However, it did occur to me this morning that it might be interesting to have a "Looking for Group" section at such a con, where people hold up whiteboards with something like "ALASKA" or "GRIM FANDANGO" or some other short word or phrase. These groups wouldn't necessarily have to be besties afterward, but it might be an interesting thing if you were solo-ing and were looking for somebody to talk to while standing in line. Geeks can talk to each other, we just need a driving purpose to filter the infinite. Also, it'd be... replicating the... LFG areas in... WoW, and other MMOs...
As we have discussed before, "To truly live, you must destroy something beautiful." No "religious experience" comes without a price. To believe in a divine power, you have to give up logic (to some degree) and have faith. To see the Shins, you've got to cram yourself into a venue with 15,000 other sweaty hipsters in skinny jeans and watch some godawful Bon Iver cover band.
Also, it is a bit disconcerting to have to admit that your own experiences in the formative years of your teenage development were neither unique nor particularly helpful in establishing bonds with fellow *insert ostracized social caste here*. At the one-off level, those shared experiences are very helpful (see: a reference to Wrath of God making new friends) and can form new ties. However, at the 70,000 nerds in a room level, it becomes pretty damn hard to make friends, regardless of how many inside jokes and clever references you can make. Hell, with that many people in one place, it is even hard to find the friends you do have so you can all enjoy the event together. Perhaps, then, the expectation of merely surviving and seeing the things of personal interest is the best one can hope for in a large social gathering like a Con or a festival.
Inexplicably, I feel the need to listen to There's Always Someone Cooler Than You now. Ugh. That must be the tiny, emotional teenage girl inside of me creeping out again.
A Brief Overview of Creed Mashups. This one's for you, Kyler.
Blow My One Last Breath (www.youtube.com) - Creed vs Eminem and 50 Cent
Never Higher (www.youtube.com) - JayZ vs Creed
One Last Happy Ending (www.youtube.com) - A Bunch of Randos
Bonny Sosa Tuesday Night Races are about to start up again (for all you Anchoragites)! here's the details:
http://www.muni.org/Departments/parks/Pages/TuesdayNightRaces.aspx (www.muni.org)
There's a huge incentive to register online this year - the price doubles if you sign up at the race! I think I'm going to get a season pass so that I feel obligated to go to them when I'm in town...
Sept. 16th is the Tunnel to Towers 5K run in Anchorage to commemorate all the fire fighters, police, and service men and women who lost the lives or were severely injured during 9/11 and the years following. The charity builds custom houses for wounded service members who can no longer live in traditional housing. I'll be running on the Alpine Emergency Services team. Anyone interested?
it's $40 and it is indeed just a 5K (so far as I know). Here's the website:
http://t2trun.org/site/displaySite.do?siteIdCode=22RWFG5C (t2trun.org)
If you sign up, sign up under the "Alpine Emergency Services" team to support the cool kids at Alpine! :)
This weekend is my second try for Mt Rainier's summit. Yes I've done it before, and yes its going to be the same route. This will test my skill in other ways though. I'll be leading three other, mostly new climbers up, Alex Ramuglia being one of them actually. It'll be interesting to actually have to guide, keep track of, and take care of other people. So far the weather looks good and everything is set to go.
About the only worry I have is altitude sickness, not really for myself but more the other guys, otherwise it should be a good trip.
As a follow up, this was an interesting trip with a lot of firsts for me. Besides just leading a group of two new climbers who I've been working with for a couple of months, a fourth member of the party had never been on a big mountain before, had never climbed, and I had never met in person was also coming with. The guys all did very well and we actually made good time on each leg of the trip.
We did in fact summit, which I will admit I was surprised by. I had my doubts about altitude sickness and once we were up there weather also became a factor. On our move up to the high camp a lot of people were coming down saying the wind was too much. Some professionally guided parties were leaving the high camp saying that they were expecting 70mph winds that night. We decided to continue and set up know we might have to leave if things got really shitty. The wind was pretty bad all night, to the point that I had convinced myself that we would have to head straight home the next morning. But as luck would have it the wind died down about 1am and I made the call to at least give it a shot. It was eerie to be the only team on the mountain. I saw no other parties anywhere on out side of the mountain, we were totally self reliant as there was no one we could turn to for help in an accident. The entire clime was very cold and windy but was actually in great condition with the climbing much more direct than two years ago.
Overall I'd say we had a good time and that isn't to say that we didn't get frustrated at times with each other. Sometimes pretty angry, but climbing is a hard activity which leaves you cold, tired, hungry and physically and emotionally drained at the end of a trip.
I'm glad for a break for a bit, from climbing, riding, camping... not being at home on weekends for a couple months now. But I am wondering what my next big adventure will be, and when I'll be ready for it.
Wild! Glad to hear everyone made it off in one piece. Even better that you guys summited successfully. I know your closing sentence remarks that you are pondering your next big adventure... but do you have any ideas of the next mountain you are eyeing? Denali? Abroad, even? What better excuse to take the family to Europe than to also tackle some peaks in the Alps. I imagine over there, as you come down off the mountain there would be quite the civilized reception at the Swiss chalets (in stark contrast to the rough burger joint in Talkeetna).
Walking around I hear the sounds of the earth seeking relief
I'm trying to find a reason to live
But the mindless clutter my path
Oh these thorns in my side
Oh these thorns in my side
I know I have something free
I have something so alive
I think they shoot cause they want it
I think they shoot cause they want it
I think they shoot cause they want it
I feel forces all around me
Come on raise your head
Those who hide behind the shadows
Live with all that's dead
[Chorus:]
Look at me... look at me
At least look at me when you shoot a bullet through my head
Through my head
Through my head
Through my head
In my lifetime when I'm disgraced
By jealousy and lies
I laugh aloud 'cause my life
Has gotten inside someone else's mind
Look at me... look at me
At least look at me when you shoot a bullet through my head
Through my head
Through my head
Through my head
Hey all I want is what's real
Something I touch and can feel
I'll hold it close and never let it go
Said why... why do we live this life
With all this hate inside
I'll give it away 'cause I don't want it no more
Please help me find a place
Somewhere far away
Yes, I'll go and you'll never see me again
I have a blog (bornlibrarian.blogspot.com). Mostly it's for me. A few librarians read it. My most popular post is one containing storytime songs and fingerplays about pirates.
I wrote this entry (bornlibrarian.blogspot.com) about if a graphic novel could win the Newbery. And a very good graphic novel artist that I respect showed up in the comments to debate me.
While I was debating if/how to answer him, it got picked up by Comics Beat (www.comicsbeat.com)and then by The Mary Sue (www.themarysue.com).
Crazy? I'll probably do some responding tomorrow. Don't want to be the crazy person who goes nutso on the internet and over responds. Don't want to ignore. Very cool to get a tweet from a friend that I was featured though!
Its definition sort of indeterminate, even within the game. The game (Doom) was developed by id Software, which I assume lends the "id" prefix. Most places cite "Keys and Full Ammo" for the rest, or "Killer Fucking Ammo" in some places.
Really, though, it was an available, game-related, nerdy domain name that me and my father came up with back on August 20th, 1999.
Huh. Which is today. Happy birthday, idkfa.
Should I sell my 2002 Honda Civic (manual) and buy my parents' 2007 Hyundai Elantra (automatic)?
We're only bringing one car down to California, and Dave can't drive stick shift because of his leg. Logically, it'd make a lot more sense to sell the Honda and get a car that both of us can drive...
But selling my Honda (whose name is Greta, by the way), my chariot of 10 years, feels akin to getting rid of the family dog.
Any suggestions?
If the Honda has retained its resale value, and doesn't have any gross mechanical issues, I'd say go ahead and sell it if the Elantra is an economical/practical choice
I had a hard time getting rid of my 85' Bronco (we'll say emotional attachment). But then gas prices doubled for a period of 6 months, and made the choice pretty easy. Sadly, last we saw anything of it, it was left abandoned and immobile in the south Anchorage Carrs parking lot with its plates/VINs removed. My dad made sure the authorities knew we'd sold it to my sister's then boyfriend some months prior.
See if you can find it a good home. But keep in mind that it is an expensive tool, not a pet.