Keep forgetting to link this: Die (http://idkfa.com/die), a dice-rolling, randomness generator, tailored towards board games.

I threw it together while I was bored one day, and had played board games the weekend before, and had the idea. It lets you roll any number of any sided dice, but also do things like pick random elements from a list, give a new order to elements in a list, as well as shuffle elements in a list.

As you roll more and more dice, the output will stop outputting individual results, and start outputting "buckets," that is, start reporting "5- 5's" to mean that you rolled 5 a total of 5 times.

And one final step further: you can have it only report on "successes" on a dice roll, that is, how many in a set of dice met a certain condition. For instance, "2d6>4" will report something like "1 success" if one of the 2 six-sided dice rolled a 4 or a 5, "0 successes" if nothing meets the condition, or "2 successes" if both dice meet the condition. You can do greater than (>), less than (<), and equal (=).

For as long as you have the page open, it will list the result history, timestamp, pattern used for each bit of randomness you generate. Click on any pattern to have it "rolled" again.

I know people are sort of partial to dice when playing board games. I've thrown enough dice on the floor, or knocked over game pieces, etc., to understand that there can be a better system. Not sure if I'd use (or be allowed to use this, under suspicion of tampering) this during actual games, but a fun toy, nonetheless.

Enjoy!

#3258, posted at 2011-07-16 01:03:49 in Indiscernible from Magic